Colors in Ucigame are specified in one of two ways:
In both cases, the number or number range from 0 to 255. Other values have no meaning.
Here are some examples with three numbers:
| 255, 0, 0 | Pure, maximum red | |
| 0, 255, 0 | Pure, maximum green | |
| 0, 0, 255 | Pure, maximum blue | |
| 255, 255, 255 | White: all colors at maximum | |
| 0, 0, 0 | Black: all colors at minimum | |
| 255, 64, 164 | Full red, some green and blue | |
| 255, 128, 128 | Full red, medium green and blue | |
| 255, 192, 192 | Full red, lots o' green and blue | |
| 128, 128, 128 | Equal amounts of three colors yields a shade of gray | |
| 255, 255, 0 | Yellow is red plus green | |
| 255, 0, 255 | Purple is red plus blue | |
| 0, 255, 255 | Teal is green plus blue | |
| 128, 0, 0 | Dark red | |
| 128, 128, 0 | Dark yellow |
Here are some examples with one number:
| 255 | Pure, maximum white | |
| 200 | Light gray | |
| 150 | Gray | |
| 128 | Medium gray | |
| 100 | Darker gray | |
| 50 | Dark gray | |
| 0 | Black |